Probably Technically impossible but...
I really wish there was a harsher punishment for Cordyankers, specifically that I can't save replays of my matches where I replay the hilarity that is someone getting beat down, either by my skill (or lack thereof), and becoming so ashamed of the match their only option is to erase the game from history like it never happened. If your joystick was misconfigured, take the loss and fix it. If you're off your game, take a breather and really focus on why you lost. Bad news is, you're not going to be just drafted into a top 8 solely based off your online ranking, it comes down to raw talent.
"The world starts where your comfort zone ends."
I read this off of Reddit recently, my initial reaction to this was a mix of appreciation and skepticism. Last night's 3SO player matches really put this into perspective for me. A new player (who I may or may not have fought before on SSF4) was invited into the room and repeatedly destroyed most of us in the room. (Props to TimeAppl3 for hanging out as long as he did!).
First off I'm not one to restrict characters, but after yesterday's matches I'm considering banning Gill.
Second even if we weren't fighting Gill the way we were beatdown made us look like someone's kid brother. Maybe it was the due to the headset and the mild trashtalk, or due to the fact I've had relatively little Third Strike experience, but it really looked like we weren't a contest at all, and made me question where my "enthusiasm," ends.
"If it bleeds, we can kill it" -- Dutch, "Predator"
The "good news" is that we were able to take a few matches, they were not easy by any means. For myself at least, it took a great deal of really choosing my "best," moves, bordering on perceived "spam," and cutting out the parts of my game that are gimmicky and unsafe. This wasn't just about "putting my serious face on," it really came down to using what I knew worked and forcing myself not to experiment at all.
Gootecks had a related discussion about this recently about the environment and mindset that really puts people into their games. This wasn't an arcade certainly, but the situation really pushed me out of my "just chilling out in player matches," mentality. There were no points on the line, no risk. In truth, without the reward of points, a player's skill, and desire to win means that much more in this situation.